Dr. Philip Mildner
Titel: Dr. rer. nat.
Fax: +49 621 181-2601
Email: mildner(at)pi4.informatik.uni-mannheim.de
My PGP key: 0xFBF389BB
Interests
- Serious Games
- Mobile applications
Projects
For an overview of all recent projects visit knowledge-gaming.de. There you can find all games and projects related to my Serious Games research:
Other projects
- SpoVNet (spontaneous virtual networks)
- Navigating Videos by Location
Publications
2017
- Philip Mildner, Tonio Triebel, Stephan Kopf und Wolfgang Effelsberg Scaling online games with NetConnectors : a peer-to-peer overlay for fast-paced massively multiplayer online games. Computers in Entertainment : CIE (15#), ACM, New York, NY, 2017.
2016
- Philip Mildner Generation of Effective Serious Games with Static and Dynamic Content. Dissertation, , Mannheim, 2016.
- Philip Mildner, Oliver Beck, Marcel Reinsch und Wolfgang Effelsberg The influence of learning and gaming coherence on the effectiveness of serious games. In: Proceedings of the 10th European Conference on Games Based Learning : 6-7 October 2016, The University of the West of Scotland, Paisley, Scotland; 452-460. Academic Conferences and Publishing International Limited ; Curran, Reading ; Red Hook, NY, 2016.
- Philip Mildner und Florian 'Floyd' Mueller Design of serious games. In: Ralf Dörner, Design of serious games; 57-82, Springer International Publishing, Cham, 2016.
2015
- Okan Aydingül, Philip Mildner, Stephan Kopf und Wolfgang Effelsberg EOOC - Easy Open Online Courses : a platform to create and run open online courses. In: Proceedings of EdMedia : World Conference on Educational Media and Technology : June 22, 2015 in Montreal, Quebec, Canada; 549-558. Association for the Advancement of Computing in Education (AACE), Waynesville, NC, 2015.
- Philip Mildner, Nicolas Stamer und Wolfgang Effelsberg From game characteristics to effective learning games : evaluation of a component-based quiz game. In: Lecture Notes in Computer ScienceSerious Games : First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3 - 4, 2015 ; proceedings; 51-62. Springer International Publishing, Cham [u.a.], 2015.
2014
- Philip Mildner, Christopher Campbell und Wolfgang Effelsberg Word Domination: Bringing Together Fun and Education in an Authoring-Based 3D Shooter Game. In: Lecture Notes in Computer ScienceGames for training, education, health and sports : 4th International Conference on Serious Games, GameDays 2014, Darmstadt, Germany, April 1 - 5, 2014 ; proceedings; 59-70. Springer Internat., Cham [u.a.], 2014.
- Philip Mildner, Benjamin John, Alexander Moch und Wolfgang Effelsberg Creation of Custom-made Serious Games with User-generated Learning Content. In: 2014 13th Annual Workshop on Network and Systems Support for Games (NetGames 2014) : Nagoya, Japan, 4 - 5 December 2014; 1-6. IEEE, Piscataway, NJ, 2014.
- Daniel Schön, Philip Mildner, Stephan Kopf und Wolfgang Effelsberg SMASH: Ein generisches System für interaktive Szenarien in der Vorlesung. In: GI-Edition : Lecture Notes in Informatics. Proceedings DeLFI 2014 : die 12. e-Learning Fachtagung Informatik der Gesellschaft für Informatik e.V.; 15. - 17. September 2014 in Freiburg; 294-296. Gesellschaft für Informatik, Freiburg, Br., 2014.
2013
- Philip Mildner, Frederik Claus, Stephan Kopf und Wolfgang Effelsberg Navigating Videos by Location. In: MoVid '13 : Proceedings of the 5th Workshop on Mobile Video, MoVid '13, Oslo, Norway, February 27, 2013; 43-48. ACM, New York, NY, 2013.
2012
- Philip Mildner, Christopher Campbell, Mark Himmelsbach, Christoph Malassa, Marco Miczka und Wolfgang Effelsberg A Serious Game for Architectural Knowledge in the Classroom. In: Stefan Göbel, A Serious Game for Architectural Knowledge in the Classroom; 72-77, Springer, Berlin [u.a.], 2012.
2011
- Philip Mildner, Tonio Triebel, Stephan Kopf und Wolfgang Effelsberg A scalable Peer-to-Peer-overlay for real-time massively multiplayer online games. In: Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques (SIMUTools'11); 304-311. ICST, Brussels, 2011.