Jonas Freiknecht

Procedural Content Generation for Games

External doctoral student

Email: freiknecht@pi4.informatik.uni-mannheim.de

 

 

Interests

  • Computer Games
  • Procedural content generation for street maps
  • Procedural content generation for buildings
  • Procedural content generation for game stories and quests

Publications

  • Jonas Freiknecht, Christian Geiger, Daniel Drochtert, Wolfgang Effelsberg, Ralf Dörner: Game Engines. In: Dörner R., Göbel S., Effelsberg W., Wiemeyer J. (eds) Serious Games. Springer-Verlag, 2016
  • Jonas Freiknecht, Wolfgang Effelsberg: A Survey on the Procedural Generation of Virtual Worlds. In: Multimodal Technologies Interact., Vol. 1, No. 4, 2017
  • Jonas Freiknecht, Wolfgang Effelsberg: Procedural Generation of Multi-Story Buildings with Interior, in: IEEE Transactions on Games, 2019