CS 644 Computer Graphics

Additional learning materials & slides
Additional material is available here (password protected).


Dates & room Lecture:
Monday 3:30 p.m. - 5:00 p.m. (weekly), from  September 2 to December 2, 2013 
Room: A 5, 6 building element C -  C 112

Tutorial:
Wednesday 12:00 p.m. - 13:30 p.m. (weekly), from  September 11  to December 4, 2013
Room: A 5, 6 building element C -  C 112 
Content & topics The course introduces the fundamental concepts of computer graphics. Topics cover the representation of lights and colors; ray tracing and high dynamic range (HDR); and applications like computer games, animations in movies, or virtual reality.

Topics:
  • Representation of Lights and Colors
  • Image Input and Output Devices (Camera, Display)
  • Graphics Processing Units (GPUs)
  • Fast Algorithms to Draw Lines, Circles, and Ellipses
  • Image Transformations 
  • Sampling, Aliasing, and Antialiasing
  • Reflection and Illumination
  • Modeling and Rendering
  • Ray Tracing
  • High Dynamic Range (HDR)
  • Applications of Computer Graphics (Animations in Movies, Computer Games, Virtual Reality, CAD, Simulations)
Hours per week 4  (2 lecture and 2 tutorial)
Exam Written exam (60 minutes)
Basic data
  • 6 ECTS points
  • taught once in HWS 2013
  • language: English or German
 
Degree program
  • 1. Staatsprüfung f. Lehramt an Gymnasien: Informatik [Hauptfach] 2010
  • Diplom: Mathematik und Informatik [major] 2001
  • Diplom: Wirtschaftsinformatik [major] 2001
  • Master: Wirtschaftsinformatik [major] 2008 - 2011 (Specialization Track „Information Technology” / „Advanced Computer Networks and Distributed Systems”)
Lecturer PD Dr. Stephan Kopf
Department of Computer Science IV
A 5, 6 - 2. OG
Phone: 0621 181-2613